Asmodeus the Devil Lord

 

Armour class : -7 Hit points : 199

Attacks : 2 Damage/attack : 4-16 +4 + str bonus + special

Move : 12" / 24" Size : M (6'6")

Magic resist. : 90% Alignment : Lawful evil

Worshippers : Any evil Symbol : Ruby rod

Plane : Nine hells

W: 20 P: 15 M: - R: -S: 24 I: 20 W: 23 D: 21 Co: 24 Ch: 19

 

Asmodeus is the leader of the Gods of Evil, a group of evil deities who are constantly trying to take dominion over all the planes of existence. Currently they hold dominion only upon the Nine Hells.

 

Asmodeus appears as a very handsome and charming human male of indeterminate age. He is always sporting the latest fashions for the time and place he appears in. Only at the fruition or the failure of his plans will his true evil be seen.

 

Asmodeus can always see those who are invisible and exudes an aura of fear that causes those of less than 8 hit dice to either flee or pay homage to him, those of or above 8 hit dice must save versus death magic or react

similarly. The range of this fear is 25' radius. Once per day he can cast one each of the symbol spells, unholy word, raise dead, and wish.

 

 

Asmodeus uses a rod of purest ruby as his attack weapon, which acts as a +4staff and inflicts 4d4 damage. Those struck by the rod must save versus death magic or suffer the effects of a cause serious wounds spell. The rod may also upon command release a cone of frost, a jet of acid, or a bolt of lightning as if it were the breath weapon of a 12 hit dice dragon of the appropriate species. Priests of Asmodeus may wear any armour and shield but can only use staffs and pole arms as weapons, they can however specialise in them as fighters can. Priests of Asmodeus can cast detect invisibility and fear three times per day each, and cause serious wounds once per day. Spheres allowed to priests of Asmodeus are:

 

- Major - all, charm, healing (reversed), divination, combat. Minor - necromantic, protection, animal, sun (reversed).