Elondar, Elven Goddess of the Sky, Air, Birds, Weather.

 

Armour class : -2 Hit points : 87

Attacks : 2 Damage/attack : 2d6 +4 + str bonus

Move : 24 (48) Size : M (5' 4")

Magic resist. : 70% Alignment : CG

Worshippers : Elves Symbol : Dove

Plane : Happy hunting grounds

W: - P: 17 M: 13 R: 5 S: 20 I: 24 W: 25 D: 21 Co: 19 Ch: 23

 

Elondar is the Elven deity that has precedence over the area above the lands. She appears in one of two forms - either as a female white dove or as a female elf. Her elven form has pale ivory skin, white hair, blue eyes, and large dove-like wings upon her back; she only ever wears white and is spotless at all times. Elondar uses an ivory staff as a weapon. This staff also has the power to cast resurrection 3 times per day, heal 4 times per day, polymorph other

(bird forms only) 3 times per day, and regenerate twice per day.

 

Elodar's avatars (and Elondar herself if she appears) never touch the ground in any way, their feet are always 3 inches above the surface and will use telekinesis to pick up objects from the ground.

 

Though Goddess of weather she has no power over its destructive elements e.g. storms and hurricanes; these are under the influence of a stronger God. However, it is Elondar who brings the good weather that usually follows such destructive forces.

 

 

 

Elondar is not a particularly martial deity but will certainly defend herself and her chosen favourites, either with the aid of a champion, an avatar, or in desperate circumstances will fight herself. Priests of elondar can not wear armour, though they can use all shields. Weapons are restricted to those normally allowed clerics, except they may

choose either the short bow or short sword (not both) at the expense of two weapon slots. At 6th level a priest of Elondar may assume an avian form once per day, which lasts for one hour per level; though they may not choose the

form of any bird larger than an albatross and it must be a bird of natural origins. At 9th level priests of Elondar can predict the weather for the next three days with 100% accuracy, and for the following six days with an accuracy

of 75%. At 12th level priests of Elondar may cast the mage spells of fly and telekinesis once each per day as bonus spells. At 14th level they may also cast wind walk once per day as a bonus spell and can carry one person per 4

levels of experience rather than one per 8 levels.

 

Spheres allowable for priests of Elondar:-

 

Major - All, Animal, Astral, Summoning, Sun, Weather.

Minor - Healing, Guardian, Divination, Combat, Plant.

 

Only elves and half-elves may be priests of Elondar